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      East Coast HLG Festival - 2006
      Tasks and Rules

  • Saturday - 6 rounds minimum, 8-10 rounds maximum (time permitting),
    last round starts no later than 6pm


    Round Window Throws Task
    1 10 Unlimited Six longest flights - 90 sec max time per flight
    2 10 Unlimited Five longest flights - 2 minute max time per flight
    3 - 3 All up, last down, 3 minute max. Simultaneous launch
    by all pilots, repeated 3 times with small intervals
    4 10 Unlimited Three 3 minute flights and one 1 minute flight,
    in any order
    5 10 Unlimited A 1, 2, 3, and 4 minute flights in any order
    6 8 Unlimited Last 2 flights count, 3 minute max time per flight
    7 10 Unlimited Three longest flights - 3 minute max
    8 10 Unlimited A 2, 3, and 4 minute flights in any order
    9 8 Unlimited Last 2 flights count, 3 minute max time per flight
    10 8 Unlimited Four longest flights - 2 minute max time per flight

  • Sunday - 4 rounds minimum, 6 rounds maximum (time permitting),
    last round starts no later than 2pm


    Round Window Throws Task
    11 - Unlimited All up, last down, 2 minute max. Simultaneous launch
    by all pilots, repeated 3 times with small intervals
    12 8 Unlimited Four longest flights - 2 minute max time per flight
    13 8 Unlimited Last 2 flights count, 3 minute max time per flight
    14 8 Unlimited A 2, 3, and 3 minute flights in any order
    15 8 Unlimited Two longest flights - 4 minute max time per flight
    16 8 Unlimited Four longest flights - 2 minute max time per flight

  • Fly-Off - Top 6 Competitors

    Round Window Throws Task
    1 - 3 All up, last down, 3 minute max. Simultaneous launch
    by all pilots, repeated 3 times with small intervals
    2 10 3 Three 3 minute flights, 3 throws only
    3 10 3 A 2, 3, and 4 minute flight in any order, 3 throws only


    Contest Rules

    1. This is an AMA sanctioned event. AMA rules will apply with some exceptions. The flight time will be truncated. For example, a time of 27.99 seconds is scored as 27 seconds.

    2. All heats will be flown man-on-man and scores will be normalized to 1000 points for each group. At the end of the preliminary rounds top 6 pilots will be selected for the fly-offs. Their total scores from all preliminary rounds will be carried over into the fly-offs.

    3. Groups will be posted in advance and announced as a courtesy. Pilots are responsible for knowing which groups they are in, and for being ready on time. Any pilot who does not fly in his assigned group, will automatically receive a zero score for that round.

    4. There is no restriction on the number of planes a pilot may fly during a round or the contest, provided all planes are on the assigned frequency.

    5. Pilot may have only one plane on the field at any one time. Backup planes may be stored outside field boundaries. If a pilot decides to change planes during a heat, for any reason, the pilot must remove that plane from inside the field boundaries before retrieving new plane. Infractions of this rule will result in a penalty of 50% penalty for the round.

    6. All pilots must launch their own plane with the following exception: Junior (15 years of age or younger) and "Disabled" pilots may have assistance in launching with the contest director’s approval.

    7. Each pilot is limited to one person as a spotter/timer on the field at any time. Infraction of this rule will cost the pilot a 50% penalty for the round.

    8. All launches and landings must be made within the field boundaries in order for flight time to count. The field boundaries will be clearly defined. A plane is inside if the nose of the plane is within the field boundaries.

    9. Flight time commences when the model leaves the hand, and ends when the model comes in contact with any land based object, including people, or at the end of the window time (end of the final buzzer). Time will be truncated. No rounding.

    10. Any launch made before the official launch buzzer starts will not count. If the contest director or the field judge says that the launch was made before the start of the buzzer the pilot must land immediately and re-launch.

    11. All planes must be on the ground within 60 seconds after the final buzzer. Infraction of this rule wil result in a zero score for the round.

    12. Mid-air collisions will receive no re-flight consideration. Pilots should observe "Blue Sky" rules.

    13. There will be no transmitter impound. All pilots are responsible for obtaining the frequency pin before turning on the transmitter.

    14. Each pilot is responsible for the accuracy of his own score cards. The contents of the score cards as handed in are final. "Over-perfect" scores will receive a zero score.

    15. Warm up and test flights may only be taken during the three-minute ready time before the upcoming heat and only by the pilots assigned to that heat.